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PostPosted: Thu 28. Jan 2021 12:51:11 
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I think the issue is the application doesn't keep note of the slider position correctly.

New servo position = old position + slider movement value. If value is > max servo travel, then that servo is limited to max servo value.


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PostPosted: Fri 29. Jan 2021 11:08:48 
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Hello,

the problem was replicated when doing very fast movements with the sliders on a slower computers.
We will fix it in the upcoming version 3.2.3 or 3.3.0.

Thank you for the report!

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PostPosted: Fri 29. Jan 2021 11:18:07 
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Thanks. If any servo reaches the limit, I think all servos should stop. This will prevent the swash from being un-level.


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PostPosted: Sat 30. Jan 2021 14:33:53 
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Thanks for fixing this bug in 3.2.2 (released today).

The swash can still be adjusted so that it ends up un-level if one slider reaches its endpoint.
When this happens, all sliders should stop moving to prevent an unlevel swash.

To reproduce, set PIT servo to -100, and all others to 0 (pretend that is a level swash).
Enable "pitch adjustment" and move AIL slider to -50, then back to zero.
Remember: the swash will be level if the PIT slider is -100 and the others are zero.
This is not the case - the level swash has been lost and will need to be re-levelled using a swash leveller.


jjuk wrote:
Thanks. If any servo reaches the limit, I think all servos should stop. This will prevent the swash from being un-level.


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PostPosted: Sat 30. Jan 2021 14:37:55 
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There was no change yet in the currently released version. We have to focus and debug the issue on a slower computers. Quick fix could make much more troubles so it will be likely fixed as I said previously.

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PostPosted: Sat 30. Jan 2021 14:50:02 
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Internesting. I can't reproduce it on the "demo" mode, so maybe its something to do with writing the new value to the spirit in real-time?

I have a fast-ish PC, Core i7-6700 3.40GHz that shows the issue when connected to a spirit, and also a really old slow core-i3 that I can test with, if you want me to help.


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PostPosted: Sat 30. Jan 2021 14:54:55 
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Yes, it is related to speed of writing. In some cases the GUI thread is processed improperly/in a wrong order than communication thread.
In Demo mode and also with Wifi-Link connection there is no delay.

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