It is currently Thu 28. Mar 2024 10:12:51

All times are UTC + 1 hour





Post new topic Reply to topic  [ 116 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7, 8, 9 ... 12  Next
  Print view Previous topic | Next topic 
Author Message
 Post subject: Re: spirit rs help
PostPosted: Tue 14. Mar 2023 10:19:23 
Offline
Site Admin

Joined: Mon 29. Apr 2013 16:06:44
Posts: 12210
Hello,

you can decrease Cyclic Ring value and also Rescue Collective Pitch.
Can you make sure that when you enable Servos/Subtrim (tuning) then all servos are in the center position and there is 0° between main blades?

_________________
Spirit System developer


Top
 Profile  
 
 Post subject: Re: spirit rs help
PostPosted: Sat 18. Mar 2023 19:41:06 
Offline

Joined: Sun 08. Jan 2023 14:32:43
Posts: 220
I changed my pinion and I mounted a pinion with 2 extra teeth.
Now with all governor parameters standard the governor IS PERFECT keeps the rpm in a fantastic mode.
Also I'm updating the spirit and in this version now you fixed Diagnostic-rescue, now the written goes out exactly.
Attachment:
fixed.jpg
fixed.jpg [ 879.93 KiB | Viewed 189 times ]


Geolink altitude limit i keep the standard parameter 0.
I want what a minimum altitude I decide it on every flight but this parameter is fantastic, it really needed.
In known versions it is written works with on2 but on the manual or in the help popup it is not written on2.
Compliments
I just have one problem.
When I give negative pass and then I try to take a positive pitch.
In this moment what parameter can i move?
In this moment seems to lose stability.
pitch pump booster?
Or i try to move rudder delay?Now is 5
Attachment:
trex500.4ds [255 Bytes]
Downloaded 8 times


Top
 Profile  
 
 Post subject: Re: spirit rs help
PostPosted: Mon 27. Mar 2023 16:49:49 
Offline

Joined: Sun 08. Jan 2023 14:32:43
Posts: 220
i tried the return home and he is much more nervous when activated.
Altitude limit and rescue normal is ok.
When I deactivate return to home and stick throttle is in different position my model takes a shocking backlash.
When I deactivate the return to home the pitch of the stick can't it be more gradual?


Top
 Profile  
 
 Post subject: Re: spirit rs help
PostPosted: Tue 28. Mar 2023 7:50:05 
Offline

Joined: Sun 08. Jan 2023 14:32:43
Posts: 220
zex you contact me in private and write one email and i send you one video with wetransfer (for big files).
I have one video with altitute limit, rescue normal, and after return to home .
If i use youtube others see it too and I want to show it only to you.
In video you can see .
If I set slower after rescue is too slow.
I believe that the return home it must be settled to his activation and his deactivation


Top
 Profile  
 
 Post subject: Re: spirit rs help
PostPosted: Tue 28. Mar 2023 7:58:52 
Offline
Site Admin

Joined: Mon 29. Apr 2013 16:06:44
Posts: 12210
Hello,

thank you for the videos. They are very helpful, I will check immediately email from you.

_________________
Spirit System developer


Top
 Profile  
 
 Post subject: Re: spirit rs help
PostPosted: Tue 28. Mar 2023 7:59:43 
Offline
Site Admin

Joined: Mon 29. Apr 2013 16:06:44
Posts: 12210
Unfortunately I have no email from you yet.

_________________
Spirit System developer


Top
 Profile  
 
 Post subject: Re: spirit rs help
PostPosted: Fri 31. Mar 2023 17:10:17 
Offline

Joined: Sun 08. Jan 2023 14:32:43
Posts: 220
ok ZeXx86 now I fixed my head.
Now i have 0 degrees at center stick in all 4 blade positions.
Attachment:
0degrees.jpg
0degrees.jpg [ 156.95 KiB | Viewed 140 times ]

12 degrees at maximum sticks in all 4 blade positions.
Attachment:
12degrees.jpg
12degrees.jpg [ 147.1 KiB | Viewed 140 times ]

-12 degrees at minimum sticks in all 4 blade positions.
Attachment:
less12degrees.jpg
less12degrees.jpg [ 154.23 KiB | Viewed 140 times ]


i send you one pm for return to home


Top
 Profile  
 
 Post subject: Re: spirit rs help
PostPosted: Sat 29. Apr 2023 15:34:23 
Offline

Joined: Sun 08. Jan 2023 14:32:43
Posts: 220
hi
i create this video for you to see

https://youtu.be/kWrMo3BSo-w

can you explain me because I'm active limit altitude geolink a few meters off the ground (2 or 3 meters)
but even if it activates in the 5 meters it's ok for me.
But if I do some 3d maneuvers after that it activates much higher.
It activates at 15 or 20 meters.
why?not is normal
I am attaching spirit settings and radio log jeti ds 12
in log jeti there are RPM - VIBRATION - ALTITUDE
Attachment:
trex500.4ds [255 Bytes]
Downloaded 10 times

Attachment:
17-43-54.log [249.92 KiB]
Downloaded 15 times


Top
 Profile  
 
 Post subject: Re: spirit rs help
PostPosted: Mon 01. May 2023 17:16:44 
Offline

Joined: Sun 08. Jan 2023 14:32:43
Posts: 220
I edited the video for you.
after you've seen it I have to delete it


Top
 Profile  
 
 Post subject: Re: spirit rs help
PostPosted: Wed 03. May 2023 8:00:21 
Offline
Site Admin

Joined: Mon 29. Apr 2013 16:06:44
Posts: 12210
Hello,

after checking the settings and log I can see two important problems.
First is - your settings has Collective Pitch reverse - this is required only for models that have some kind of mixing which mean that when swashplate goes up then resulting collective pitch is negative. When it is down, then it is positive.
In all other models it must be not enabled otherwise functions such as Rescue, Stabilisation, all GeoLink functions will fail sooner or later.
Because your model require this settings it also mean that other base settings must be wrong. Unfortunately this mean that even servo wiring could be wrong, including servo reversing.
This is thing that must be resolved as soon as possible, because all FBL functions will work very poorly and incorrectly, even if it does seem it fly well.

Next important thing is to resolve extremely high vibrations. Your model is reaching nearly 120% all the time which is order higher than model should be normally.
This could have impact on Rescue/Stabilisation and all GeoLink functions as well. With other FBL units it is very probable it would crash immediately after lift off, because it will confuse the sensor. So please make sure to fix it to be at least at level around 50%. Your model can easily fly with 15% if all will be fine.
This is important also for good safety, because even secured bolts can unscrew.

_________________
Spirit System developer


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 116 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7, 8, 9 ... 12  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  



Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
skymiles_red v1.0.1 designed by Team -Programming forum-سيارات للبيع .